Sprite GFX 0 is already in use. Error code 109

[Released: 2004/8] The DS/i is a dual-screen handheld console and resembles that of the multi-screen games from the Game & Watch line. The lower display is overlaid with a touchscreen designed to accept input from a stylus.

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GBAtemp
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Sprite GFX 0 is already in use. Error code 109

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I keep having the Sprite GFX 0 is already in use. Error code 109 problem, ive tried everything and i cant fix it. heres my code

C++: #include #include #include #include volatile int frame = 0; //--------------------------------------------------------------------------------- void Initialize() { NF_SetRootFolder("NITROFS"); NF_Set2D(0, 0); NF_InitTiledBgBuffers(); NF_InitTiledBgSys(0); // Load the BMP file as a sprite graphics...
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Source: https://gbatemp.net/threads/sprite-gfx- ... 09.636848/
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