Review: Bakuretsu Muteki Bangaioh (Nintendo 64)

[Released: 1996] The console's design was revealed to the public for the first time in late Spring 1994. The N64 console was frequently marketed as the world's first 64-bit gaming system and sold 500,000 units in North America during its first four months.

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Review: Bakuretsu Muteki Bangaioh (Nintendo 64)

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Insanity redefined.

Bakuretsu Muteki Bangaioh (which translates as Explosive, Invincible Bangaioh — you might know it as Bangai-O) is a relatively obscure Japanese exclusive for Nintendo 64 that holds a rather interesting history. Released in 1999 and developed by Treasure — the same team that produced the Sin & Punishment games — it is said that only 10,000 copies of the game were ever made. Why it was released in such limited quantities is a mystery, and although the game is very Japanese in its presentation and themes, it did nevertheless see an international release in the form of a Dreamcast port the next year. Despite its rather quiet release, the N64 version is still a very entertaining experience that bears all the hallmarks of a great Treasure title.

The game is a multi-directional 2D shooter in which you control a giant humanoid mecha called Bangai-O. Interestingly, this powerful robot, with the ability to annihilate everything from other buildings to other robots, is left in the supposedly responsible hands of two children known as Riki and Mami. The story is absolutely bonkers: Bangai-O must battle against the Cosmo Gang, who are guilty of a wealth of horrendous crimes against humanity, the most serious of these being — wait for it — fruit contraband. What's even stranger is that it's two children who are unhappy about not having fruit.

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Source: https://www.nintendolife.com/reviews/n6 ... i_bangaioh
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