Episode 11- A Bridge To Dreamcast

[Released: 1994] While it was popular in Japan, the Saturn failed to gain a similar market share in North America and Europe against its main competitors. The Saturn's dual-CPU architecture was the source of some difficulty for developers.

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The Saturn Junkyard
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Episode 11- A Bridge To Dreamcast

Post by The Saturn Junkyard »

The TitanCast crew take a trip back down memory lane and discuss the bridge between the Saturn and Dreamcast. They discuss series that span both consoles, as well as games that should have been Dreamcast launch games but were launched at the tail end of the Saturn's life cycle. PLUS, they discuss the greatest game of all time, and its Saturn roots.

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