EZ Flash Omega - Save State Issues

[Released: 2001] Backward compatibility for Game Boy and Game Boy Color games is provided while a link port at the top of the unit allows it to be connected to other devices via use of a Nintendo Game Link cable or GameCube cable.

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GBAtemp
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EZ Flash Omega - Save State Issues

Post by GBAtemp »

I'm having some issues with the save state function of my EZ Flash Omega, I'm playing Metroid Fusion and I can create a save state fine, but after loading the save state, I can still move in game but the sound is all messed up, making ringing noises.

Is there anything I can do to fix this? I'm using Firmware 7 and Kernel 1.07

thanks,

edit: I just had a freeze while creating the save state, so maybe there is more of a problem than I thought.

Source: https://gbatemp.net/threads/ez-flash-om ... es.593403/
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