Lately, I've been obsessed with those shocker arcade games. You know, the ones where you grip the handles and it vibrates to simulate "shocking" you. I like them because it shows how "strong" you are.
I've stumbled across one called "The Original Screamer: Seat of Terror." It's supposed to be like an electric chair. Of course, like I said, it doesn't actually shock you.
But the one thing about this game is the NOISE that plays when you beat the machine on high power.
See at 0:54 here. https://www.youtube.com/watch?v=LSu5f2xcuW8
It's like this electronic roar. I don't know why it's in the game, but it's there.
But the big thing here is WHAT it reminds me of.
From 2002 to 2004, Cartoon Network had a game on their website called "Toonami: Trapped in Hyperspace," where you piloted a virtual ship through five levels to clear The Absolution of a computer virus. Said virus was a devilish-looking being named Swayzak, who had a New Zealander accent and taunted you after each level. In the final level, he infected TOM, and you had to go into TOM's body to save him. After you beat Swayzak, there was a cutscene where Swayzak appeared, shaking like some strange Asian dildo, and screamed "NOOOOOOOOOO!! WHYYYYYYYYY?!"
THAT scream right there is what this sound effect on the Screamer arcade game reminds me of.
Apparently, Nova Productions made the Screamer game in 1998, 4 years before Pepworks made Trapped in Hyperspace. The same sounds on the Screamer are used in another shocker game, called the Tower of Terror, which is an upright one similar to the Addams Family one, also made in 1998.
But the question is... WHY is this electronic roar so similar to Swayzak screaming in anger?! Were Pepworks inspired by the Screamer? Or was it sheer coincidence?
I doubt any of you played Trapped in Hyperspace because it's so obscure, but hopefully someone did because this roar is so damn similar to Swayzak in my mind.
submitted by /u/Kanakolovescoasters
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OK, please tell me you know what I'm talking about...
A video game arcade cabinet, also known as a video arcade machine or video coin-op, is the housing within which a video arcade game's hardware resides. Most cabinets designed since the 1990's conform to the JAMMA wiring standard.
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