How to Debug an NDS homebrew?

[Released: 2004/8] The DS/i is a dual-screen handheld console and resembles that of the multi-screen games from the Game & Watch line. The lower display is overlaid with a touchscreen designed to accept input from a stylus.

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GBAtemp
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How to Debug an NDS homebrew?

Post by GBAtemp »

I'm making a DS homebrew with the latest DevKitPro and the Nightfoxlib template, I'm familiar with kind of debugger tools that can run right through the code line by line and show errors. is there any way i can do that or similar while making my DS homebrew? it would also be nice if there was a way to use visual studio codes intelisense

thanks in advance!

Source: https://gbatemp.net/threads/how-to-debu ... ew.641678/
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