Review: World Driver Championship (N64)

[Released: 1996] The console's design was revealed to the public for the first time in late Spring 1994. The N64 console was frequently marketed as the world's first 64-bit gaming system and sold 500,000 units in North America during its first four months.

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Review: World Driver Championship (N64)

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The N64's Gran Turismo?

Boss Game Studios off-loaded sequel duties to their dumb-fun hit Top Gear Rally in order to commence work on what would be an altogether more serious, authentic project – 1999's World Driver Championship. It would be the last significant output from the assured Redmond-based team, but remains amongst only a handful of truly convincing Nintendo 64 racing games able to compete with the PlayStation's best. For those wondering, Saffire Corporation's Top Gear Rally 2 did go on to resemble something of its predecessor, but with all of the life curiously sucked out of it.

It's fair to say that inspiration was found in (or possibly pillaged from) the seminal Gran Turismo, and put straight into the World Driver Championship mix. From an insistence for meticulous braking and cornering to its excellent replay feature, the mimicry continues, amusingly, to the choice of presentational font styles. Indeed, Polyphony Digital's racing simulation is explicitly "thank-you'd" in the games' end credits - just in case anyone had gotten hold of any funny ideas by this point.

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