Captures aren't.. capturing correctly

[Released: 2013] Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set.

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Captures aren't.. capturing correctly

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I'll keep it short; I've been trying to take a few clips from an overwatch game replay (you can see the entire game from any angle/persons pov) and I realised my clips weren't recording at all, and the few that did record were no longer than 9 seconds long. Is this an xbox problem, maybe an overwatch problem? I've freed up space by deleting a bunch of captures but to no avail.
Anyone know if its something I can fix or if its a glitch that Microsoft needs to resolve themselves?

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