WB Games Montreal has revealed that it is planning to release a Gotham Knights PS5 patch that will fix nagging performance issues that console and PC owners are experiencing. In particular, it will focus on “framerate stability” on consoles in a future update that will hopefully keep the game’s FPS steady, even if it’s locked at 30 frames per second (or dips even below that).
[h=2]Gotham Knights performance patch is expected “in the coming weeks”[/h][INDENT]Calling all Knights! Thank you to the Community for your continued support of #GothamKnights. It's amazing to see the game live and in your hands! As we begin to roll out Patches, we'd like to outline what to expect in the coming weeks as well as clarify some things: (1/7)
— Gotham Knights (@GothamKnights) October 26, 2022
[/INDENT]
Sharing a series of tweets on the game’s official Twitter account, the developers share their roadmap for future patches:
[INDENT]We are aware that players on both PC and console have been experiencing performance challenges. The team is hard at work on a larger Patch to improve performance overall and give you the best possible experience. For console users, we are specifically aiming to address challenges with framerate stability.
[/INDENT]Before that happens, the developer has released a patch today for PC that addresses keyboard input issues, co-op matchmaking through invites, and overall stability, particularly for the S.T.A.R. Labs “Free the Scientists” fight as well as the Harley Quinn hospital boss fight. A similar patch on consoles will release by the end of the week, fixing smaller issues like these before the developer starts work on the “larger Patch” mentioned in the quote.
That said, Gotham Knights PS5 players are still hoping for a 60 FPS patch that will enabled through performance mode. We scored Gotham Knights a fair 7/10 in our review.
The post Gotham Knights PS5 Patch Aims to Fix Performance and FPS Issues appeared first on PlayStation LifeStyle.
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Gotham Knights PS5 Patch Aims to Fix Performance and FPS Issues
[Released: 2012] As part of the PlayStation brand of gaming devices. In May 2013, Sony announced that all PlayStation 4 games would be compatible to be played through Remote Play on the PlayStation Vita.
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