I'm trying to use AssetStudio to export sprites as PNGs but I'm running into an issue that reads:
Index was outside the bounds of the array Click to expand...
Some Texture2D files export fine, but none of the Sprites do. I'll attach two of the .bundle files inside the StreamingAssets folder. They both open with AssetStudio, but inspecting/exporting any Sprite file throws an error. Does anyone know what I could do to solve this issue?
Source: https://gbatemp.net/threads/help-using- ... le.649056/
Help using AssetStudio to export Sprites (Bandle Tale)
[Released: 2017] The Switch is considered by Nintendo as a "hybrid" console. The main console unit connects to a television and can be removed from the dock and can function similar to a tablet through its LCD touchscreen. The system is region free.
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