I've always wanted to do a racing game but the code always annoyed me anytime I tried to implement it. This time around I will be playing it safe and keeping my ambitions simple. I am thinking along the lines of Road rash, radrace nes or snes fzero - long flowing tracks, traffic (but not the annoying kind that tries to kill you) and 3d backgrounds. Low poly graphics in my typical style, menu, scores, 60fps, quicker than ps5 loading times, etc. Obviously nothing to show now but...
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Source: https://gbatemp.net/threads/working-on- ... me.577735/
working on a quick little wii racing game
[Released: 2006] Along with early models being fully backward compatible with all Gamecube games, the system introduced the "Wii Remote" which added a physical side. The Wii has sold 100.04 million consoles worldwide.
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