Hello, I've posted here a few times before, and I appreciate the help I've gotten.
I'm working on Apollo Justice: Ace Attorney (DS version), and I have a rip of the animation files in the game. The animation files are in .nanr format, which is good and standard, but everything besides those in the folder are .bin files. Everything is decompressed, but the .bin files don't have any magic IDs. I'd like to view the animation files in Tinke, but in this situation I don't know how.
I came...
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Source: https://gbatemp.net/threads/how-to-view ... ts.644857/
How to view animation files given nonstandard .bin formats
[Released: 2004/8] The DS/i is a dual-screen handheld console and resembles that of the multi-screen games from the Game & Watch line. The lower display is overlaid with a touchscreen designed to accept input from a stylus.
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