[ACWW] Greyscale textures, how were applied this textures ?

[Released: 2004/8] The DS/i is a dual-screen handheld console and resembles that of the multi-screen games from the Game & Watch line. The lower display is overlaid with a touchscreen designed to accept input from a stylus.

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GBAtemp
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[ACWW] Greyscale textures, how were applied this textures ?

Post by GBAtemp »

Hello!

I'm new here, I'm currently making an Animal Crossing Wild World fan-game using Godot. I've extracted most of the assets with Apicula, all of them are just doing fine. But some were missing: the post office, the museum or the animals houses. So I used Tinke to research and extract them. The meshes are fine, but for the textures I've got strange greyscale textures like this:
Post office:
Image

Image
Notices board:
Image

I'm assuming it was used with a palette? Is...

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Source: https://gbatemp.net/threads/acww-greysc ... es.641243/
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