If there is a vulnerability in halo forge, we could use files in the format of a forge map to run unsigned code. The problems I see with this though are:
1. Whether or not the exploit will be able to disable anything that checks for unsigned code as I imagine this is necessary.
2. The possibility that the file size limit in the forge editor would not allow the file to be loaded if the file size of the file is over the limit.
3. This is likely only a piece of a larger puzzle, as modding...
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Source: https://gbatemp.net/threads/would-we-be ... ge.632143/
Would we be able to homebrew an Xbox One using halo forge?
[Released: 2013] Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set.
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