Diablo 4 combat “groundedâ€Â￾ to make room for tactical choices

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Diablo 4 combat “groundedâ€￾ to make room for tactical choices

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[IMG]https://www.pcgamesn.com/wp-content/sit ... gusson.jpg[/IMG] Diablo 4 combat feels “more groundedâ€￾ than that of its predecessor, says Rod Fergusson of the upcoming RPG game. The Blizzard general manager for Diablo joins game director Joe Shely to detail how simplification of visual design creates a more realistic tone for the fantasy game that feels “a little less high fantasyâ€￾ than Diablo 3. In addition, the pair discuss how a focus on movement and tactical choices during combat should help players feel like they are making more impactful moment-to-moment decisions.
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